Modifications in VSR Shape Modeling 1.0.1 compared to 1.0.0 ============================================================== September 1st, 2011 Bug fixes: Fixed potential startup crash with asian languages (Japanese, Chinese etc.) Improved Surface Split algorithm (better quality, less deviation) Improved performance in certain areas (e.g. Split) Patch from Curves: Support also reference meshes smaller as the area between the edge curves Fixed bug in Quick Surfacing (projection onto target) Several minor bug fixes (e.g. position/visibility of handles)