Modifications in VSR Realtime Renderer 2.0.2 compared to 2.0.1 ============================================================== October 5, 2010 Bug fixes: + Bump Map: Scale factors were stored incorrectly in Material files. + Transformed Blocks: Shadows were calculated on wrong position. Enhancements: + License uses Computer ID instead of host name. + System Validator Utility (available as free download): Checks system and graphics settings of current computer. Returns also Computer ID for licensing. Modifications in VSR Realtime Renderer 2.0.1 compared to 2.0 ============================================================ July 13, 2010 Bug fixes: + Improve Undo/Redo behavior when editing or drag&drop materials. + Enable undo/redo in VSRWizard. + Fix abort in content library preview. + Fix some drag&drop issues. + Fix ambient shadows for clipping plane usage. + Disable default environment textures if not found. + Only enable texturing for environment side when textures was found. + Improve performance of high quality ambient shadows. + Fix some issues in bump map generation that can lead to abort (e.g. in Bongo render animation). + Allow multi selection in material to layer assignment. + Renamed button in layer selection dialog: "Abbrechen" -> "Cancel". Enhancements: + Support transparent images for textures. + Show a warning text in the graphics, when Hardware Acceleration is disabled. Documentation: + some minor corrections + Repaired broken link + Added link to VSR download page. + External links will be opened in a new browser instance. Compatibility to Rhino 5: + Fix Lighting issue in Rhino5 version. + Fix dynamic display of ambient shadows in Rhino5. PLEASE NOTE: - Rhino 5 is still under development, so with any new version some new compatibility issues may appear. - You can mail any bugs or feature requests to support@virtualshape.com